JP046: Celles Melee: 25th December, 1944. East of Celles, Belgium

History: By 23 December, the German offensive know as the Battle of the Bulge was reaching the peak of success.
The Fifth Panzer Army was racing for the Meuse River; lead elements of the 2nd Panzer Division were barely 10km
from the crosings. There they were met and surrounded by the American 2nd Armored Division. A wild melee ensued,
as the Germans strove to destroy the Americans and break out to the Meuse.

Play Mode: Best head to head, any difficulty.


Units Human Players (AI player units may vary)
German: Squads, Leaders, LMG, PSK, AFV's
American: Squads, Leaders, MMG, Bazooka's, AFV's

Map: Up direction is to the north, two maps (1x2).  

Visibility: 11 hexes.

Terrain: Rural, Town, Woods

Scenario Length: 9 Game Turns

Victory Objective: The side with the most Victory Points at the end is the winner. Both sides get VPs
at the end of the scenario and killing enemy units and the Germans also get Victory Points for exiting units.

Scenario Designer: John M. Pirman [Matrix Callsign: Big Ivan]
